"Physical Computing with Arduino" is an engaging and hands-on class designed to introduce students to the exciting world of Arduino and physical computing. Arduino is an open-source platform that combines software and hardware, allowing users to create interactive projects and prototypes.
In this learning path, participants will learn the basics of Arduino, including its architecture, programming language, and the wide range of sensors, actuators, and components that can be used with it. The learning path will cover fundamental concepts such as digital and analog input/output, data types, variables, loops, and conditional statements.
Through a series of practical exercises and projects, students will gain proficiency in programming Arduino boards to interact with the physical world. They will learn how to read input from sensors like temperature, light, or motion, and use that data to control various actuators such as LEDs, motors, and displays. Students will also explore communication protocols like I2C and Serial to interface Arduino with other devices and systems.
Additionally, this learning path will emphasize the importance of prototyping, problem-solving, and iterative design. Students will have the opportunity to apply their newly acquired knowledge to create their own interactive projects, fostering creativity and innovation.